In Subjugation you're sent deep under ground to a decrepit containment chamber. In the center lies a horror unbeknownst to the world, but always a threat to it. You must keep the systems supporting it running to keep it stable. Giving it a consistent feed of oxygen, water, and punishing it from it's anger is vital to keeping it content and complacent with containment, and to avoid it reaching from the depths to the surface.
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